With hundreds of characters, swordplay and sorcery, personal drama, and political intrigue, George R.R. Martin's A Song of Ice and Fire is fantastic source material for strategy games and RPGs. The conclusion of HBO's Game of Thrones is nearly upon us (and presumably, at some point, we might actually see the next book in the series as well), so it feels like the perfect time for a roundup of mods that bring Martin's world to PC games.
Crusader Kings 2—A Game of Thrones
It's hard to find a better match between game and mod than Crusader Kings 2 and the full-conversion A Game of Thrones mod. It transforms CK2's medieval Europe into the continent of Westeros. With random events and your own decisions quickly entangling the characters you know and love (or hate), your game will quickly veer from the story you remember into a kind of bizarro-world fan-fiction.
We've written a few times about our experiences using the mod, with Rich McCormick playing as Ned Stark in Surviving Westeros, and my diary about playing as Littlefinger's next-door neighbor, Game of Checkers.
Mount and Blade: Warband—A Clash of Kings
Rather than playing as one of the main characters, you can get a view of the drama in Westeros from ground level with the A Clash of Kings mod for Mount and Blade: Warband. The mod adds thousands of custom items, naval battles, and a huge map of Westeros, plus plenty of notable figures from the fiction.
I made an attempt to align myself with both the Lannisters and Baratheons and had a nasty encounter with Gregor Clegane in my write-up of the mod here.
Game Of Thrones Submods Crusader Kings 2
Minecraft—Westeroscraft
Westeroscraft is a Minecraft server with its own custom launcher and mod suite. While it someday hopes to become an open world MMORPG, it's currently in build mode, creating Westeros (and someday Essos) in blocks. And it looks spectacular so far. Anyone can join and explore the world but if you want to help build it, you'll need to apply here.
Civilization 5—A Mod of Ice and Fire
This is one of our favorite mods for Civ 5—it adds a sprawling map of Westeros and lets you play as a number of civs and leaders, like Robb Stark in The North, Stannis Baratheon in The Stormlands, Daenerys, of course, and even Mance Rayder of the Free Folk. Each civ has a unique trait plus special units and buildings.
Civilization 6—A Civ of Ice and Fire
Play Civ 6 as the Starks, Boltons, Greyjoys, Baratheons, Targaryens, and even The Night King representing the White Walkers. Maps cover both Westeros and Essos, and wonders include Casterly Rock, The Red Keep, the Titan of Braavos, and more. There's support for the Gathering Storm expansion as well (and it's required to play as the Night King).
Total War: Attila—Seven Kingdoms
This total conversion for Total War: Attila delivers over two dozen playable armies you can use to recreate the fiction's massive historical battles, plus it adds scores of recognizable characters from the HBO show.
Medieval 2: Total War: Kingdoms—Westeros: Age of Petty Kings
Rather than taking place amidst the current events of Game of Thrones, the Age of Petty Kings mod takes place a thousand years prior, though it's still based on George R.R. Martin's lore.
Ages of Empires 2: HD Edition—War of the Five Kings
This scenario for Age of Empires 2 recreates the devastating civil war in Westeros following the death of King Robert. Eight players can join the fray as the Greyjoys, Starks, Tyrells, both Baratheons, and the other major factions in the War of the Five Kings.
Skyrim—The Game of Thrones Adaptation
You can't play it yet—it's currently between versions, with the older version having been taken down ahead of the release of a new beta—but this is definitely one to bookmark. It's an overhaul that plans to transform Skyrim into Westeros, with dozens of locations and characters from the fiction and custom quests. Ambitious, to be sure, and there's no mention of a release date at the moment.
While you wait, you can check out a trailer below, which is already looking pretty great.
Crusader Kings 2 [official site] is (somehow) now five years old. Adam raised a glass to its humour and humanity last month in celebration of its half-decade anniversary, so I thought I’d delve into its modding community to mark the occasion too.
Much like the digital empires depicted in-game, many of its mods have risen and fallen since my last visit, however the following list sends the best into battle. Given how involved CK 2 can be at times, I’ve tried my best to link videos where possible so as to properly showcase each mod’s worth. Enjoy!NB – Note that some mods can only be accessed via Paradox forum accounts. You’ll have access assuming you own the game, so remember to sign in.
CK2Generator
By yemmlie
Let’s start with a wild card. A wild card, not in the sense that the CK2 Generator mod is temperamental, but that it’s intentionally unpredictable. Last year, Adam rightly compared yemmlie’s work to Dwarf Fortress in that instead of portraying the world as we know it against what the history books might tell us, CK2 Generator spawns an entirely new history of humankind from scratch.
In turn, this lets you grow your own entirely fictitious societies and landmasses and watch them procedurally generate before your eyes. Like Dwarf Fortress, you’re free to transfer your new creations over into Crusader Kings 2 and watch them take flight further still.
“Basically the tool will generate, from scratch, a completely new history of humanity from its first exodus from Africa as a new mod to be playable in CK2,” explains yemmlie. “These cultures will then spread throughout Europe, mutating and changing as they spread, words and language, religions, ethnicity, cultural ideals, laws, looting, river sailing, incest, religious heads, holy sites, wives, concubines and everything, all morphing, mutating and branching off as humans spread through time and land.”
A Game of Thrones
By CK2:AGOT Development Team
Sticking with fictional landscapes, CK 2’s A Game of Thrones has been going since 2012 and brings the famous book series and television show’s bounds to Paradox’s historical grand strategy. It expectedly intertwines George R.R. Martin’s fantasy drama with the game, however also tweaks its base mechanics so that the realm is less likely to fragment into multiple kingdoms over time – in turn in-keeping with its inspiration, as players vie singularly for the Iron Throne. Display brightness control slider is missing.
At present, the A Game of Thrones team has designed the mod so that players can kick things off up to 300 years before Aegon’s Conquest, all the way through to the beginning of The Feast of Crows – Martin’s fourth book. The A Game of Thrones mod featured on RPS’ list of the best total conversion mods last month.
Elder Kings
By Elder Kings Dev Team
From Westeros to Morrowind: the Elder Kings total conversion mod transports the world of Bethesda’s Elder Scrolls series to Crusader Kings 2. Set in wider Tamriel, Elder Kings sees players take control of “one of the many fledgling countries of the Interregnum,” so reads the mod’s description.
While still in development (and probably due an update), Elder Kings boasts two playable scenarios both contained within the series lore’s Second Empire. The Interregnum takes place towards the end of this era with Cyrodiil in disrepute following the emporer’s murder. The Colovian, the Nibenese, the Bosmer, and the Argonians are but some of the races locking horns here in a bid to conquer Tamriel. The Kamal Invasion, on the other hand, follows on and sees the Kamal Snow Demons invading Tamriel for the first time, and the fallout this incurs from the Akaviris, the Nords, and the rest of the realm. A Fourth Empire scenario – Skyrim’s The Stormcloak Rebellion – has been in the works for some time.
NB – as this is a work in progress, its creators warn bugs may be present. It’s perhaps worth bearing this in mind before installing.
Middle Earth Project
By CK2: MEP Team
I swear we’ll get back to the real world soon. But if Game of Thrones and the Elder Scrolls are a shoe-in for Crusader Kings 2 total conversions, then so too must be Tolkien’s Lord of the Rings. Featuring bookmarks throughout the Third Age, this ‘un’s map covers the main areas of Middle-earth as it’s known in the books and films.
Windows 10 action center not opening free. It provides you real-time notifications from apps and for system settings.
“Will you play as the descendant of one of the noble families of Rohan or Gondor?” asks the mod’s creators. “Will you try to reforge the ancient kingdoms of Elves in Eriador? Or will you try to destroy all the Free Peoples, and claim Middle Earth for Morgoth?”
Whatever you answer above, the Middle Earth Project offers seven races – Humans, Hobbits, Dwarves, Orcs/Goblins, Elves, Nazguls/Sauron, and the Istari – and five scenarios by way of The Last Alliance, The Fall of Arnor, The Kinstrife, The War of the Ring, and The New Shadow. If you’re familiar with LotR lore, you can probably guess what some of those entail, however full details of what they’re all about can be found in this direction.
Crusader Kings Z
By Korbah
Besides being a pretty brilliant and intuitive mod, Crusader Kings Z has a fun story too. After Paradox released a teaser for the fictional Crusader Kings Z as an April Fools’ Day joke in 2013, modder Korbah (who is also involved in Elder Kings mentioned above) decided to make it A Real Thing.
The result is something similar to Paradox’s own Sunset Invasion DLC as it creates an alternate timeline for it events to unfold within. At some stage after the year 1000 AD an unexplained zombie outbreak occurs in Ethiopia which quickly spreads from Africa to Europe. Enter you, the player, and supposed world saviour as you scramble to form armies strong enough to combat the spreading infection and restore peace and, you know, humanity to the world after ridding the globe of the walking dead. If it feels like zombies are in everything these days, that’s because they are. But they’re also good fun.
When The World Stopped Making Sense
By Enlil
While it could be argued 2017 fits this bill more than any other era to date, Enlil’s When The World Stopped Making Sense is a lovely mod which reinterprets the Migration Period at any date between 476 AD – which aligns with the fall of the Western Roman Empire – and 700 AD. From here, players can play through till the fall of the Eastern Roman Empire centuries later in 1453 AD.
This is definitely one for the history buffs and while other Crusader Kings 2 Dark Ages mods tend to follow a typically predictable historically-accurate arc, When The World Stopped Making Sense allows for more player autonomy as you craft yet another alternative timeline. It’s still in development, however ten multi-century-spanning bookmarks are planned in total.
CK2+
By CK2Plus Team
Perhaps the most essential Crusader Kings 2 mod available for those after a challenge – CK2+ changes host of things about the base game with the aim of “deepening the CK2 experience”. In practice, this means making the base game more challenging without straying too far from what makes it enjoyable. Historical accuracy somewhat takes a backseat along the way, but the upshot is a more involved game.
For example, one of the most obvious tweaks CK2+ brings with it is the reduction of vassal limits. In turn this means managing larger empires is significantly more difficult, and makes the decision to increase Crown Authority far more important. Retinues are also smaller, thus more difficult to maintain, and the usefulness of technologies has been capped.
Furthermore, more considerations have been applied to factions, meaning they now bore more common interests. “Do they want peace and wealth?” asks the mod’s creators. “Do they want a strong ruler with lots of prestige? Do they want a pious ruler who doesn’t change from the old ways?” These changes mean there’s less chance of players gaining wider personal power, as they become more reliant on vassals.
No Hassles Vassals
By MonteCristo
Speaking of vassals, MonteCristo’s No Hassles Vassals is a simple but very effective mod which lets players distribute both county and barony titles with just one click. This is likely one which needs to be experienced in order to appreciate its worth, however NHV uses targeted decisions which in turn means you’re no longer required to run with your rule from one county to the next.
I’m actually going to turn you over to YouTube person Arumba here, who does a fine job of talking us through exactly what this one’s all about:
After the End
By Ofaloaf
While I’ve enjoyed watching the world burn several times in Ofaloaf’s After the End mod, part of me worries it’s more prophetic than I’ve given it credit for. As depicted elsewhere on this list, Crusader Kings 2 is perfect for recreating alternate histories, fantasy or otherwise, however this one opts for an arguably more ominous alternative future. We know that didn’t happen in the past, but this could happen in the future, right?
Hopefully not, because after an Extinction Level Event of cataclysmic proportions years prior, the world as we know it in the year 2666 has apparently gone to shit. North America now attempts to rebuild its disconnected societies – which sees a host of new-age cultures on the rise, as players get to grips with over 900 provinces, 25 kingdoms, four republics, one theocracy, five tribes and 14 religions.
“The setting also allows for the introduction of salvaged modern technology in the mostly neo-medieval setting and several invasions and events that change the game-world as time goes by,” reads the mod’s description. Ominous.
Honourable Mentions
RIP – Realm Intrigue & Politics
By ManiacTehGreat
By ManiacTehGreat
While the contents of this list so far has focused on CK 2 total conversions, ManiacTehGreat’s RIP targets some of the game’s finer details. Well worth your time.
CPRplus – Cultures and Portraits Revamped
By Silverino
By Silverino
Make everyone pretty.
Fantasy!
By JordanDoes
By JordanDoes
Make everyone not so pretty.
Unique Buildings
By Morrolan
By Morrolan
Adds a host of neat historical buildings and monuments to the game.
Bloodline
By Dorimi
By Dorimi
Inherit your own bloodlines.
Secret Society
By JordanDoes
By JordanDoes
Shhhhh.
And so concludes our battle chest of Crusader King 2 mods, fit for toppling kings, conquering nations and winning wars. But what mods were lost on the field? Herald your own favourites in the comments below.
With hundreds of characters, swordplay and sorcery, personal drama, and political intrigue, George R.R. Martin's A Song of Ice and Fire is fantastic source material for strategy games and RPGs. The conclusion of HBO's Game of Thrones is nearly upon us (and presumably, at some point, we might actually see the next book in the series as well), so it feels like the perfect time for a roundup of mods that bring Martin's world to PC games.
Crusader Kings 2—A Game of Thrones
It's hard to find a better match between game and mod than Crusader Kings 2 and the full-conversion A Game of Thrones mod. It transforms CK2's medieval Europe into the continent of Westeros. With random events and your own decisions quickly entangling the characters you know and love (or hate), your game will quickly veer from the story you remember into a kind of bizarro-world fan-fiction.
We've written a few times about our experiences using the mod, with Rich McCormick playing as Ned Stark in Surviving Westeros, and my diary about playing as Littlefinger's next-door neighbor, Game of Checkers.
Mount and Blade: Warband—A Clash of Kings
Rather than playing as one of the main characters, you can get a view of the drama in Westeros from ground level with the A Clash of Kings mod for Mount and Blade: Warband. The mod adds thousands of custom items, naval battles, and a huge map of Westeros, plus plenty of notable figures from the fiction.
I made an attempt to align myself with both the Lannisters and Baratheons and had a nasty encounter with Gregor Clegane in my write-up of the mod here.
Minecraft—Westeroscraft
Westeroscraft is a Minecraft server with its own custom launcher and mod suite. While it someday hopes to become an open world MMORPG, it's currently in build mode, creating Westeros (and someday Essos) in blocks. And it looks spectacular so far. Anyone can join and explore the world but if you want to help build it, you'll need to apply here.
Civilization 5—A Mod of Ice and Fire
This is one of our favorite mods for Civ 5—it adds a sprawling map of Westeros and lets you play as a number of civs and leaders, like Robb Stark in The North, Stannis Baratheon in The Stormlands, Daenerys, of course, and even Mance Rayder of the Free Folk. Each civ has a unique trait plus special units and buildings.
Civilization 6—A Civ of Ice and Fire
Play Civ 6 as the Starks, Boltons, Greyjoys, Baratheons, Targaryens, and even The Night King representing the White Walkers. Maps cover both Westeros and Essos, and wonders include Casterly Rock, The Red Keep, the Titan of Braavos, and more. There's support for the Gathering Storm expansion as well (and it's required to play as the Night King).
Total War: Attila—Seven Kingdoms
Crusader Kings 2 Game Of Thrones Mod Submods
This total conversion for Total War: Attila delivers over two dozen playable armies you can use to recreate the fiction's massive historical battles, plus it adds scores of recognizable characters from the HBO show.
Medieval 2: Total War: Kingdoms—Westeros: Age of Petty Kings
Rather than taking place amidst the current events of Game of Thrones, the Age of Petty Kings mod takes place a thousand years prior, though it's still based on George R.R. Martin's lore.
Ages of Empires 2: HD Edition—War of the Five Kings
This scenario for Age of Empires 2 recreates the devastating civil war in Westeros following the death of King Robert. Eight players can join the fray as the Greyjoys, Starks, Tyrells, both Baratheons, and the other major factions in the War of the Five Kings.
Skyrim—The Game of Thrones Adaptation
You can't play it yet—it's currently between versions, with the older version having been taken down ahead of the release of a new beta—but this is definitely one to bookmark. It's an overhaul that plans to transform Skyrim into Westeros, with dozens of locations and characters from the fiction and custom quests. Ambitious, to be sure, and there's no mention of a release date at the moment.
While you wait, you can check out a trailer below, which is already looking pretty great.
This article needs a major trim[edit]
I began formatting it a little, but realized more drastic measures were required. The article does not need to repeat everything said in the forum posts. In fact, unless the author of the forum posts is copying their own text here, it is technically plagiarism.
I suggest that the FAQ, Troubleshooting and Changelog sections are removed. Those are sections that are not meant for the mod authors to write, not the wiki community. Therefore they belong on forum threads, and we simply add a link to the threads. Removing them should leave a reasonable amount of material that can be rewritten into a coherent article. Any objections? --Ose (talk) 01:10, 8 May 2013 (CEST)
what's about linux support? how to install, how to run?
Retrieved from 'https://ck2.paradoxwikis.com/index.php?title=Talk:A_Game_of_Thrones&oldid=11542'
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Discussion in 'Crusader Kings II - After Action Reports (AAR)' started by King Leopard, Mar 15, 2014.